Card Sharp

by paet the pagan-gerbil 9. April 2010 12:47

Originally posted on A Year of Frugal Gaming.

I’ve recently been cataloguing my old Star Trek CCG cards ready to sell, and had some thoughts on the subject to share. It turns out I had a lot of thoughts, and a game review, so I hope that you’re sitting comfortably...

Back in the day, when I was a fledgling gamer, I picked up a box of Star Trek: The Next Generation Customisable Card Game. This was dangerous. I’d never heard of Magic: The Gathering, or any other CCG, at this time, and I thought it would be a fun game to play with my cousins.

Some years later, and many more expansion packs down the line, we’d still not completed a single set.st2eb

For those who are not in ‘the know’ – a CCG is a Collectable or Customisable Card Game. You buy packs of cards with a random contents, and use these to construct a deck. Your opponent will choose his own cards. In theory, this is a gaming heaven – it allows for endless variation in games, as you each have different cards to choose from, and can combine useful cards together to make powerful strategies.

Unfortunately, not all cards are created equally. Some cards, you will have a dozen copies of. Others, you may never ever see. The only ‘complete’ sets I ever managed to get were ones I bought on eBay, ready-collected.

This randomness can also cause problems in tournaments. Star Trek CCG remains the only game that I have played in a tournament – a monthly affair run by a Friendly Local Game Store that may not even exist now. It certainly hasn’t run ST:CCG tournaments in a long time. Because you need lots of money to ensure you get more different cards (and piles of duplicates stacked up beside it), you’ll be in a better position than someone who has a limited disposable income. For this reason, I would name any CCG with the standard randomisation model as an enemy of the Frugal Gamer.

On the other hand, there is a variation on the CCG that seems to bring all the benefits, but designed for a Frugal Gamer. It is the Living Card Game, as developed by Fantasy Flight Games, and works differently. When you buy an expansion for an LCG, you get all the cards in that expansion. They come in different quantities, but these are set and not random. If you buy one of every pack, you’ll have one of every card in the game. The plus-point of the basic CCG – the Customisable point – is still present, in that you tailor a deck out of the cards you have available. There’s no scrounging around for that one rare card that might or might not be in the pack you’ve just bought, you can guarantee that the box you buy has the card you want.

Personally, I’ve been experimenting with Warhammer Invasion: The Card Game from FFG.

warhammerinvasion I would definitely recommend the core game, although it obviously has extra appeal to those familiar with the Warhammer world. It can be played in about an hour, but the draft format rules can easily take as much time as the rest of the game (if you’re an indecisive person, especially). These are not necessary to the game itself, only if you want to introduce a semi-random deck construction into your games. There is a balance involved in defending each of your zones, generating resources and drawing cards, and attacking your opponent. Getting that balance while being attacked yourself is a fun part of the game.

The basic setup of the game allows for lots of variation – even using the same decks over and over, I’ve found very different tactics for each side depending on which cards are drawn. Each different faction has it’s own flavour, and can be mixed along the broad ideological lines of the Warhammer world (Order vs. Destruction) to open up the options even further.

The rules are quite simple, and can be taught to new players fairly quickly. Working out how to best use their cards may take a while longer, but that’s a matter of practice with any new game. I have found that some of the rules didn’t quite fit at first, compared to games I am used to. The method of assigning damage, then taking actions, and finally applying the damage can open up a range of new, devious tactics but it also takes some getting used to. In the same vein, I have made assumptions about how some cards work and been quite wrong. The best example is that if something says ‘Destroy all units’ it means to destroy all units, for all players.

As far as memorable moments go, a few nights ago my wife was ready to destroy me with two Great Unclean Ones when I decided it was the perfect time for a ‘Destroy all units’ card – the board was effectively reset, and I just had to deal out damage before she finished me off. That one card saved me, and gave me a victory! Before that, I’d never been sure about cards that wipe out your own forces.

The quality of the components is very high – it might seem slightly pedantic to notice this, but even the damage/resource markers are sturdy, thick pieces that look like they’ll last a while. The cards themselves are printed right out to the edges, with no borders, and this looks much better than other systems with a border – in the case of my first CCG, Star Trek, sometimes the borders were of different colours for collector’s sakes!

My gripe would be, however, that the core game doesn’t offer enough in the way of effective themes beyond the main factions. There’s no real purpose to adding Chaos cards to an Orc deck, they would only interfere with each other’s themes. Dwarfs and High Elves will go together slightly better, with one healing units and the other healing your zones, but it’s a fairly weak mix (there are few Elf cards in the core game, let alone those on the theme).

The expansions add to the mix, expand the themes, and offer more options but the rub there is that although the first themed expansion set (‘The Corruption Cycle’) adds the Skaven as a sub-faction, it does so spread across all six expansions in the set. As each expansion costs between £5 and £8 (depending on where you find them), to get a full range of Skaven cards – each of which assists the others with thematic synergy – will set you back a fair bit of money. For serious tournament players, you may need to triple the cost to get the maximum number of cards, but I think of serious tournament players as being less than frugal in games of this sort. The best bet for regular gamers who want to compete at that level is to share with your friends and enter with two different decks. Quick note: Fantasy Flight Games are revising their expansion format, so they cost a little more and contain three copies of each card – which eliminates the need for multiple purchases, and works out at the same or less per card. This won’t take effect till later this year, and won’t be back-dated to the packs already released.

Overall, I think the Living Card Game format is a very welcome successor to the original CCG format and although I’ve griped about the overall cost of a linked expansion set, you still get significantly more cards for the same money as a CCG set – and with less risk in the purchase, too. In this particular case, the game is quick, fun, easy to learn and has enough variety in the core box to keep you playing for a while. Also, while it describes itself as a two-player game and has no specific rules for multiplayer variants, several cards say ‘one target opponent’ and ‘each opponent’ so I believe it wouldn’t be hard to play a multiplayer game and move the options out even further. Since you can choose your level of involvement as it comes to expansion packs, I’d call this a good game and a frugal pick!

Tags: ,

Games

Family Tree Update

by paet the pagan-gerbil 1. April 2010 11:36

On Saturday, we visited my father-in-law’s family to make a start on my wife’s family tree. We managed to add just over sixty names to the list, bringing to total to over two hundred! As usual, a lot of the details are concentrated near the bottom of the tree – people who are still alive – but some of the older details were backed up with birth, marriage or death certificates. These are fantastic, it helped to fill some gaps in the knowledge that people either don’t know off the top of their head or never knew. I am indebted to the in-laws for keeping a hold of that sort of thing. I’ll definitely try and keep what I can for the future, and pass it on with the tree itself. We’ve gone back six generations from my son on almost every path now, and just think how amazing that will be to his children and grandchildren!

There are still some gaps, but with luck we should be able to get in touch with some of the more extended family and see what they can fill in (even if it is only their own details!)

Also, my parents are at home Easter weekend so we’re travelling down to see them – hopefully, I can meet up with my granddad and get some more information from him. I’ve been warned that he probably won’t have any documentation to help piece things together, but that’s not a major problem. We’re also going to start planning to meet with my wife’s other grandparents, to find out what we can there. It will challenge my family tree program and it’s text support, as most of the names on that side are German...

One thing my dad hasn’t tried when researching his tree is getting in contact with living relatives he doesn’t know or have a lot of contact with, to try and get more details that his main sources (close relatives, of which there are few) might not know. Although, I don’t know that there’s much more that they can tell him – he is from a small family, and his mother knows enough to place the top of the tree near the beginning of the 19th century. It’s at least two or three generations further than I’ve managed yet.

In other news, I have a small disaster to report. I was, over this year, going to try and re-post all the content I produced for pagan-gerbil.net way-back-when I was a student, and had the time, and some really weird ideas. Like eating noodles for 23 days, or flying to Glasgow on a whim.

This idea might have to take a backseat for a little while, as in the recent reformats of my drive... I’ve lost them. Now, I’m sure there’s a spare hard-drive knocking around somewhere that it should be saved on (some of the older stuff may even be on a CD backup I made many many years ago). I think that I have a bunch of IDE drives in a box, and eventually replaced the ones being actively used with SATA drives. So given the age of the content, I just need to find out any old IDE drives and see what’s on them! That’s almost easy! As long as the files still exist somewhere!

I’m not filled with a huge amount of hope. I have a few too many things to get sorted before I can search the drives out anyway.

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General | Journal

Linq

by paet the pagan-gerbil 25. March 2010 12:43

I’ve just found out how to combine .Sum() with a where clause, and all it took was a further step into the murky world of Linq.

I got my tip-off from a fellow BlogEngine.NET blog user Gary Kilminster - http://cunningplan.co.uk/post/Extension-Methods.aspx – although it doesn’t look like his blog has been updated for a while.

I had a list of custom objects, and wanted to get the sum of all their ‘Cost’ values as long as they had a specific property in common. The bit of Gary’s code that really made it click for me was:

        string londonNames = (from c in db.Customers
                              where c.City == "London"
                              select c.CompanyName).Sum();

In my case, it became:

        int result = (from o in objectList
                      where o.OptionGroupId == specificId
                      select o.Cost).Sum();

It’s just so simple and easy. Hooray!

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Unwelcome Revelation

by paet the pagan-gerbil 21. March 2010 09:37

Well, it’s been a little while since I posted last. I’ve been a bit ill, again. Tonsillitis, for the first time in over ten years, which I can thank my son for – I seem to catch almost everything he does.

I’ve had a few days off this week as a chance to recharge my batteries, and to get a bit of headway on some of my projects and year’s resolutions. I think, since I am still thinking about my resolutions late in March, I must be doing pretty well at them.

The filing continues slightly ahead of my target, and I’ve worked out that it takes just under an hour. If I stick on a podcast and get going, I can get it out of the way nicely. I’ve just thrown away the first bin liner full of shredded documents, which feels good.

I’ve started driving lessons again, helped by the drop in stress that I’ve stopped looking for a new job. I’ve got to get back into the swing of driving, get used to the car, build up my confidence a bit more, then I should be ready to book the test. So I ought to be able to take a test by June or July, at the latest, allowing for long waiting lists.

The eBay sales have been slow – I got so close to the end, I didn’t bother doing any more work for a few weeks because I was ‘so close’. Still, I think I can push through that with the last few days of time off, and see if I can finally get one of these tasks crossed off. Since I’m not putting time into this one exactly, I don’t think I can start the German lessons even when it’s crossed off.

We had to cancel our planned Family Tree meeting a couple of weeks ago because of illness, but we’ve scheduled it in again for next weekend. Luckily, one of Jen’s cousins has already done a good chunk of work on their side of the family so we should have quite a head-start on that one.

Wargame Tools Datafile Creator has gone off to some friends for testing! I’ve got a list of tasks to finish before I give it out further, and the second program (the Rosterfile Creator) has had some good progress so far. Both parts should be out in open test by the end of the year (almost definitely by September), very easily.

The unwelcome revelation is the Dark Elf plan. I counted over 150 models, and given how much of the year is left I’ll be needing to paint 4 of those a week (and some of those are cavalry or monster models!) to reach the target. While not impossible, I have all these other things to get sorted too (alongside a full time job and a family) so I doubt this one will succeed. With my batch process of painting, I know that many will be finished in one week (after several weeks of no progress), so this is difficult to gauge but I am going to prioritise and say that all the Corsairs will be finished first, then the Cold One Knights. Then I’ll have to pick something else (probably the Dark Riders). Ultimately, this resolution will not be finished and I know it. Still, there’ll be a lot less for me to do next year!

That being said, I’ve been able to get most of the models assembled, based and undercoated ready to go. While the weather holds this morning, I’m going to get another batch sprayed and that will give me all of the Corsairs ready to go. It’ll be my largest batch yet – about sixty models, altogether!

I may yet be able to finish it – as I reached the end of my Wood Elf army, I went to stay with my parents for a week and spent the whole time painting. Needless to say, you can make a lot of progress when you plug away like that!

Tags:

Warhammer | Journal

Dark Elf Plan

by paet the pagan-gerbil 28. February 2010 15:38

(Originally posted to A Year of Frugal Gaming)

If I’m going to get anywhere with my resolution to have all my Dark Elves painted by the end of the year, I’ll have to have a plan ready before I lose too much time.

Having ransacked the shelves and boxes that house my collection, I’ve taken stock of the unfinished models. When I say ‘ancient’ below, I’m referring to the (mostly, if not exclusively) Marauder miniatures that Games Workshop sold in the mid-1990’s. I expect most of those models are also made of lead, and were carved by hand using flint tools.

Paint needs removing  painttostrip

  • 1 Dark Pegasus, without rider
  • 1 Manticore with partial rider
  • 1 badly damaged Hydra that has been glued, puttied, pinned, and soldered and still won’t stay together. I really don’t know what to do with this one, except corrosively strip the various layers of adhesive and paint off, and maybe try something new (like magnets). It’d be nice to get it back together, but I have a bad feeling I’ve ruined it.

These models will need some extensive work on them. I got the Dark Pegasus and Manticore in an eBay sale, and they don’t have (complete) riders. I’m planning to put a Crone Hellebron conversion on the Manticore eventually, but I’ve not started looking at parts to complete that yet. I don’t want to rush them just to fit within the year’s resolution, so I may treat these models as 'bonuses’, if I have the time to do them.

  • 19 ancient plastic swordsmen
  • 1 ancient Corsair that needs some repairs (weapons missing!)
  • 4 ancient Corsairs

Unassembled / modelling required 

  • 2 modern Cold One Knights
  • 4 modern Black Ark Corsairs
  • 3 ancient plastic swordsmen that need a weapon swap.
  • 2 Gamezone harpies

Undercoating requiredleadpieces

  • 1 modern Hydra needs a nice base added (bits of enemies, etc) before undercoating.
  • 20 ancient Corsairs
  • 2 ancient bolt throwers and 1 modern one, all with their matching crew. I may delay the ancient bolt throwers to try and give them a bit more sex appeal, since they are rather... blocky.
  • 7 ancient Cold One Knights
  • 10 Dark Riders to undercoat (horses already undercoated).
  • 12 ancient Witch Elves
  • 6 ancient Crossbowmen
  • 12 ancient Black Guard
  • 1 ancient command group
  • 2 ancient assassins
  • An ancient male sorcerer
  • An ancient Morathi model (with clothes on!)
  • 1 Chariot crew
  • 1 modern Hydra Beastmaster team
  • 1 modern Sorceress on foot and 1 mounted on Cold One
  • 1 modern Master on foot and 1 mounted on Cold One
  • 1 modern Assassin
  • 3 modern Cold One Knights
  • 1 Malekith on Black Dragon
  • 1 Lokhir Fellheart

I do have an additional Cold One knight, left over as I got four ancient Cold Ones without riders as an eBay win and inherited a rider without a steed from a friend of a friend’s old bits box. But I’m unsure yet whether or not to make a Black Chariot with four Cold Ones pulling it, or two regular chariots, or have a Black Chariot with three creatures and use the spare to bolster the Cold One Knights. Having three chariots would be fairly nice... Although I often face cannons (boo).

Unpainted

  • 10 Dark Steeds
  • 12 modern Crossbowmen
  • 4 modern Witch Elves
  • 1 ‘middle-child’ Beastmaster team for the (damaged) Hydra
  • 6 Mengil Manhide’s Manflayers

So my first task will be to assemble the remaining Cold One Knights and Black Ark Corsairs, and perform any repairs on the existing models. Then I can devote a bit of time to painting each week before the good weather comes and I can undercoat the bulk of the models, which will give me a lot more to work on! I figure I can probably get about 2 hours a week, spread across evenings and the weekend, to chip away at this mound of metal. I’d rather hoped that there would be more models ready to paint, so if I got the time before undercoating weather came along I’d be able to get ahead on things. No matter, I like a challenge!

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Warhammer | Journal

Blog Power Up!

by paet the pagan-gerbil 19. February 2010 13:39

I just upgraded the blog to version 1.6 of BlogEngine.NET, using the incredibly useful guide from David Wynne.

Two things he missed though: Remember to change your CSS file as described in the 'official' instructions (change #widgetzone to .widgetzone, and #widgetselector to .widgetselector) and to be sure that any changes you made to your web.config file are copied across with the rest of your site (default blog provider, database connection settings, and the like).

If you did change to the database provider for your blog, there are scripts to manage the upgrade (especially since Blogroll is now stored there!) in the setup folder.

Since you can see this, I made it work! Hooray!

Now to mess around and see what's changed... and finally get that BlogRoll working!

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Journal

First Game of the Year, or Losing Well

by paet the pagan-gerbil 18. February 2010 17:07

I played my first game of Warhammer in 2010 at the weekend, and since a lot of my Dark Elves are organised in piles on shelves according to how ready they are for painting, I decided to take out my Wood Elves for the day.

It was a standard 2,500 point Pitched Battle, against my standard foe – the Empire. I went with an archer-heavy army, with a few fast units and led by a Treeman Ancient (because why the hell not).

In the second turn, due to a skin-of-the-teeth break test after a skin-of-the-teeth combat resolution, the Treeman broke, fled, and was caught by a skin-of-the-teeth pursuit. If he’d had teeth, he might have survived. Despite having lost almost half the army by this point in exchange for very few casualties, I still managed over the remaining four turns to not be completely wiped out, and succeeded in make a very good loss out of it. This was helped in part by the amazing power of the Glade Guard longbows at short range – becoming both more accurate and more deadly kept the whole lot of them alive.

In the end, I was massacred. But I didn’t make my usual mistake, which is misjudging charge ranges of the enemy or misaligning units to allow their targets to get out of sight or out of my charge ranges. My biggest enemy was being too close and not well hidden from the two Helblaster Volley Guns, which rolled incredibly well this week. The two Great Cannons took the brunt of the bad luck, almost never getting an opportunity to fire (most common result – cannot fire next turn), and I can’t actually recall them wounding more than one Glade Guard... I had great sympathy, despite how many of my units those cannons have claimed in the past.

All in all, another enjoyable game and some good practice in using skirmishers and fast cavalry again. I think while I work on the Dark Elves this year, I’ll be playing with the Wood Elves a bit more often, and try out a wider range of tactics.

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Games | Warhammer

A Night To Remember

by paet the pagan-gerbil 11. February 2010 13:40

[originally posted on A Year of Frugal Gaming]

As I mentioned before, I plan to hold more Games Nights this year than I have previously. Here’s what I’ve found that works for me, but I’m refining my process continually and if anyone else has any advice I’d be happy to try it out next time.

Know Your Audience - “What Do I Do Again?”

Not everyone games like a wargamer games. Wargamers are a little scary, they can assimilate any rules system almost on contact, and be playing the game without the rulebook in under ten minutes. However, not everyone has this ability. They need a little more time to pick something up, and maybe a couple of practice runs.

Knowing what sort of people have come to your games night is important, unless you want to be a speaking rulebook all evening!

Know Your Audience – “Has Someone Won Yet?”

Some games take a long time. Everyone’s been part of a 30-hour Monopoly marathon, where four players are gripping onto their last mortgaged properties in the face of the last two players, who’ve neatly divided the board between them. Being one of those destitute four is not fun. Games with clear end goals are best – ones that state that ‘the winner is the first to grab the McGuffin’ are better than ‘the last one standing’.

Cheat Sheets

If you know what games you’re playing in advance, get an A3 pad and some marker pens and make some quick bullet-point notes to remind people of key rules. Good things to put on these reminder sheets are the win conditions, the order of actions in a turn, or the options available to a player. As noted above (“What do I do again?”) if you need to use too many bits of paper, you might have picked a complicated game!

Bit of Fun

One thing we ask people to do is to bring along a token or pawn for themselves to use in the games. Wargaming friends are likely to bring a painted model, whereas normal people usually bring more interesting or unusual things (a bolt, small crystal, box of staples, etc). I recommend limiting to things that generally balance themselves and are no more than an inch square at the base. I reserve some goblins for people who neglect to bring their own.

Survival Considerations

This is less specific games advice and more basic party etiquette – you should have a selection of sweet and savoury snacks, and drinks around. We normally ask people to bring their own beer, and stock up on cheap colas ourselves. Popcorn will go a long way. Another good practice is to appoint someone as Pizza Prefect. It is their job to memorise a takeaway pizza menu, calculate available offers, sort out what each individual wants and then make the order. If you happen to be ordering a lot of pizza, you may get an additional discount.

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Games

First Steps

by paet the pagan-gerbil 3. February 2010 20:32

So, it’s February and I think I can say I’ve made an acceptable start to my New Year’s resolutions. In order, then!

  1. Filing.
    My aim is to scan and shred fifty documents each week. I have done 392 so far, compared to an expected 250. This is pretty impressive, though it helps that the first week (my calibration week) I spent a lot of time shredding, and got over 100 documents sorted. And each week, I’ve been over my target by a little bit ‘while I’m in the groove’, as it were. So that one’s going well.
  2. Dark Elves.
    I’ve prepared a rough plan of what lays ahead with this task, and even wrote up a nice long blog post for sometime later to put up. But as far as actual work towards it goes, none yet.
  3. Driving Licence.
    I’ve been a bit preoccupied looking for a job to organise driving lessons. I believe that when I have changed job, I might be able to have a lesson straight from work to home again – this will make a big difference to the range of instructors I can pick, since many do not work weekends.
  4. German.
    Still not in a position to fit this one into the schedule, at present.
  5. Star Trek cards.
    All the cards are alphabetised, and I’m nearly halfway through cataloguing them. From there, it’s only a short evening on eBay, and then it’s all over!
  6. Family Tree.
    The weekends have been a bit hectic for the past few weeks, but luckily this is one where a small investment of time, even over 12 months, can provide a wealth of knowledge. I’m planning to arrange at least one fact-finding mission by the end of February, which should take the majority of a day. One day every eight weeks would have the bulk of this work finished by July, so that seems like a good target.
  7. Wargame Tools.
    This is another project that has suffered with the employment search. Still, have been able to spend some time reviewing it recently, and am a short length of time away from making the first half of the program available for testing. This is probably useless without the second part, of course, but that shouldn’t take nearly as long as the first part!

So that’s where I stand now. On reflection, I’ve made little or no progress on five of these projects – the ones with the least definite plan of action! There’s a lesson in that, I’m sure. Still, two of the projects have a minimal time investment in total / remaining, and I’m firming up plans on the rest. So that’s definitely a good sign that I should be on top of everything soon!

Tags:

General | Journal

A Year of Frugal Gaming

by paet the pagan-gerbil 22. January 2010 23:00

I’ve just put my first post up at A Year of Frugal Gaming.

Hooray for me!

Tags:

Games | Warhammer

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